Off air · chart position #15,335
Pavel_Smáža
Offline 157.85.87.118:22131 checked 1d ago
Players
Pavel_Smáža
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:03 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Pavel_Smáža online, and how reliable is it?
You will not get on Pavel_Smáža just now: it is offline, last seen 43 hours ago. About 15 hours ago is when it last restarted, to go by the uptime it reports. 140 of 168 hours is what it managed over the past 7 full days, 83% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Pavel_Smáža located?
There's no region listed for Pavel_Smáža. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.87.118:22131.
Which version of Rust does Pavel_Smáža run?
Rust network protocol 2635 and build 168909 on Linux is the version Pavel_Smáža runs. Joining needs the same protocol on your game; Steam handles the update.
Does Pavel_Smáža run smoothly?
The 48-hour average was 192 server fps; the lowest point was 176. At its fullest it held 46,537 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,703 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Pavel_Smáža?
Pavel_Smáža is offline at the moment; the last sighting was 43 hours ago. Averaged over seven days, it drew 0 players.
How does Pavel_Smáža rank against other Rust servers?
In the seven-day player hours table, Pavel_Smáža is #15,335, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Pavel_Smáža?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Pavel_Smáža?
Too few wipes on record for Pavel_Smáža to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 11 hours.
Settings and map
What are the rules and settings on Pavel_Smáža?
You will not find a gather rate in the name Pavel_Smáža. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.
Which map does Pavel_Smáža run?
The map on Pavel_Smáža is procedural, size 3,000, seed 1795452926, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Pavel_Smáža?
The Rust Charts lists that carry Pavel_Smáža are: Rust community servers, unmodded and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on Pavel_Smáža mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game — that's the set of tags Pavel_Smáža publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Pavel_Smáža?
Press F1 in Rust to open the console and type client.connect 157.85.87.118:22131. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.