Rust Charts41,069 playing · live

On air · chart position #6,786

The Dead Zone

Online 157.85.86.90:28015 checked 7m ago

vanilla
Launch Rust and join
48 hours · an hour a bar · full height is 125
0/ 125
players now
0% full
0
7-day average
peak 2
#6,786
rank
top 30%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

The Dead Zone

0on now · 48h peak 1
AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
23 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
11 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
28 / 225
From the figures on this page

Quick answers

Host and version

Is The Dead Zone online, and how reliable is it?

Right now The Dead Zone is running. About 3 hours ago is when it last restarted, to go by the uptime it reports. 161 of 168 hours is what it managed over the past 7 full days, 96% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.

Where is The Dead Zone located?

There's no region listed for The Dead Zone. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 157.85.86.90:28015.

Which version of Rust does The Dead Zone run?

Rust network protocol 2635 and build 168909 on Linux is what The Dead Zone runs. Steam updates your game for you; all you need is the same protocol to join.

Does The Dead Zone run smoothly?

The 48-hour average was 106 server fps; the lowest point was 87. Buildings, deployables and all the rest of the world came to as many as 163,468 entities. Its memory climbed as high as 6,326 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is The Dead Zone?

Right now 0 players are on The Dead Zone, out of 125 slots. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 21:00 UTC drew the most, at 1 players on average.

How does The Dead Zone rank against other Rust servers?

In the seven-day player hours table, The Dead Zone is #6,786, inside the top 30% of all ranked servers.

Wipe schedule

What does wipe day look like on The Dead Zone?

Its recent wipes peaked at an average of 3 players. 29 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on The Dead Zone?

The Dead Zone's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 9 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on The Dead Zone?

You will not find a gather rate in the name The Dead Zone. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.

Which map does The Dead Zone run?

The Dead Zone runs a procedural map of size 5,400 with seed 567367, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include The Dead Zone?

The Rust Charts lists that carry The Dead Zone are: Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on The Dead Zone mean?

gmrust (Game mode): Standard survival rules apply; mp125 (Max players): It has 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game — that's the set of tags The Dead Zone publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join The Dead Zone?

Press F1 in Rust to open the console and type client.connect 157.85.86.90:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp125
Max players It has 125 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.