On air · chart position #6,786
The Dead Zone
Online 157.85.86.90:28015 checked 7m ago
Players
The Dead Zone
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:20 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is The Dead Zone online, and how reliable is it?
Right now The Dead Zone is running. About 3 hours ago is when it last restarted, to go by the uptime it reports. 161 of 168 hours is what it managed over the past 7 full days, 96% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is The Dead Zone located?
There's no region listed for The Dead Zone. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 157.85.86.90:28015.
Which version of Rust does The Dead Zone run?
Rust network protocol 2635 and build 168909 on Linux is what The Dead Zone runs. Steam updates your game for you; all you need is the same protocol to join.
Does The Dead Zone run smoothly?
The 48-hour average was 106 server fps; the lowest point was 87. Buildings, deployables and all the rest of the world came to as many as 163,468 entities. Its memory climbed as high as 6,326 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is The Dead Zone?
Right now 0 players are on The Dead Zone, out of 125 slots. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 21:00 UTC drew the most, at 1 players on average.
How does The Dead Zone rank against other Rust servers?
In the seven-day player hours table, The Dead Zone is #6,786, inside the top 30% of all ranked servers.
Wipe schedule
What does wipe day look like on The Dead Zone?
Its recent wipes peaked at an average of 3 players. 29 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on The Dead Zone?
The Dead Zone's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 9 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on The Dead Zone?
You will not find a gather rate in the name The Dead Zone. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does The Dead Zone run?
The Dead Zone runs a procedural map of size 5,400 with seed 567367, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include The Dead Zone?
The Rust Charts lists that carry The Dead Zone are: Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on The Dead Zone mean?
gmrust (Game mode): Standard survival rules apply; mp125 (Max players): It has 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game — that's the set of tags The Dead Zone publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join The Dead Zone?
Press F1 in Rust to open the console and type client.connect 157.85.86.90:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.