On air · chart position #8,609
ArPa's Room
Online 157.85.86.84:27727 checked 1h ago
Players
ArPa's Room
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:42 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ArPa's Room online, and how reliable is it?
ArPa's Room is up as you read this. Going by the reported uptime, it restarted roughly 11 minutes ago. Of the past 7 full days it was running for 151 of 168 hours, or 90% of the time. Rust Charts has tracked it since 9 October 2026.
Where is ArPa's Room located?
No region is published by ArPa's Room. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.86.84:27727.
Which version of Rust does ArPa's Room run?
Rust network protocol 2635 and build 168909 on Linux is what ArPa's Room runs. Steam updates your game for you; all you need is the same protocol to join.
Does ArPa's Room run smoothly?
The 48-hour average was 121 server fps; the lowest point was 23. At its fullest it held 123,428 entities: buildings, deployables and the rest of the world. At most it took 4,068 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is ArPa's Room?
ArPa's Room has 0 of its 10 slots filled right now. Over the last week it averaged 0 players; the high point was 1.
How does ArPa's Room rank against other Rust servers?
In the seven-day player hours table, ArPa's Room is #8,609, inside the top 39% of all ranked servers.
Wipes and resets
What does wipe day look like on ArPa's Room?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on ArPa's Room?
ArPa's Room's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 19 days 12 hours.
How it is set up
What are the rules and settings on ArPa's Room?
No gather rate appears in the name ArPa's Room. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does ArPa's Room run?
The map on ArPa's Room is procedural, size 4,500, seed 122924, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include ArPa's Room?
The Rust Charts lists that carry ArPa's Room are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ArPa's Room mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags ArPa's Room publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join ArPa's Room?
Enter client.connect 157.85.86.84:27727 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.