Rust Charts36,116 playing · live

Off air · chart position #5,111

UNbearABLE

Offline 157.85.86.209:26272 checked 3d ago

Launch Rust and join
2/ 2
players now
100% full
2
7-day average
peak 2
#5,111
rank
top 23%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

UNbearABLE

2on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:42 UTC5d ago 2 – running 1
Fri 16 Oct, 22:40 UTC12d ago 2 held half 6.9 days 1
Sun 4 Oct, 12:47 UTC24d ago 2 – 12.4 days 0
Wed 30 Sep, 17:47 UTC28d ago 2 – 3.8 days 1
Tue 29 Sep, 18:23 UTC29d ago 2 – 1 days 1
Mon 21 Sep, 18:59 UTC37d ago 2 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
209 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
190 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
19 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
104 / 200
From the figures on this page

Quick answers

Host and version

Is UNbearABLE online, and how reliable is it?

You will not get on UNbearABLE just now: it is offline, last seen 3 days 16 hours ago. Of the past 7 full days it was running for 24 of 168 hours, or 14% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is UNbearABLE located?

There's no region listed for UNbearABLE. Rust Charts shows the location a server claims, not where the machine actually is. 157.85.86.209:26272 is its address.

Which version of Rust does UNbearABLE run?

The build behind UNbearABLE is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is UNbearABLE?

UNbearABLE shows as offline now, with its last appearance 3 days 16 hours ago. Seven-day figures: 2 players on average and 2 at the peak.

How does UNbearABLE rank against other Rust servers?

In the seven-day player hours table, UNbearABLE is #5,111, inside the top 23% of all ranked servers.

Wipes and resets

What does wipe day look like on UNbearABLE?

At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on UNbearABLE?

With irregular wipe times on UNbearABLE, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 10 hours.

Settings and map

What are the rules and settings on UNbearABLE?

You will not find a gather rate in the name UNbearABLE. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does UNbearABLE run?

The map on UNbearABLE is procedural, size 1,800, seed 1789132995, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include UNbearABLE?

These Rust Charts lists include UNbearABLE: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on UNbearABLE mean?

The game's server browser sees these tags from UNbearABLE: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join UNbearABLE?

The console is behind F1 in Rust: enter client.connect 157.85.86.209:26272 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.