Rust Charts60,760 playing · live

On air · chart position #15,411

A Shockbyte Rust Server

Online 157.85.86.184:28015 checked 7m ago

Launch Rust and join
48 hours · an hour a bar · full height is 75
0/ 75
players now
0% full
0
7-day average
peak –
#15,411
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
611 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
387 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
42 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
50 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
153 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
94 / 100
From the figures on this page

Quick answers

Host and version

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. The uptime it reports puts its last restart about 12 days 10 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 157.85.86.184:28015.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

It averaged 253 server fps over the last 48 hours, with a floor of 240. At its fullest it held 8,146 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,283 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 75 slots filled right now. Its average over the past week comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #15,411, inside the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 12 days 12 hours.

Settings and map

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include A Shockbyte Rust Server?

These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Standard survival rules apply; mp75 (Max players): 75 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags A Shockbyte Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console and type client.connect 157.85.86.184:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp75
Max players 75 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build This server reports build 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.