On air · chart position #15,335
A Shockbyte Rust Server
Online 157.85.85.98:27936 checked 8m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is running. Going by the reported uptime, it restarted roughly 2 days 18 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 12 October 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 157.85.85.98:27936 is its address.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2634 and build 167584, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
Never under 225, and 237 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,244 entities. Its memory climbed as high as 2,598 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.
How does A Shockbyte Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte Rust Server is #15,335, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 4 hours.
How it is set up
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags A Shockbyte Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join A Shockbyte Rust Server?
The console is behind F1 in Rust: enter client.connect 157.85.85.98:27936 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.