On air · chart position #15,270
A Shockbyte Rust Server
Online 157.85.85.163:20406 checked 12m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
You will find A Shockbyte Rust Server online at this moment. Going by the reported uptime, it restarted roughly 13 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 7 October 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.85.163:20406.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte Rust Server run smoothly?
Never under 184, and 237 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,244 entities. Memory use peaked at 2,468 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, out of 40 slots. Its average over the past week comes to 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte Rust Server is #15,270, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days 13 hours.
Rules and world
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join A Shockbyte Rust Server?
The console is behind F1 in Rust: enter client.connect 157.85.85.163:20406 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.