Off air · chart position #15,276
A Shockbyte Rust Server
Offline 157.85.85.151:21204 checked 3h ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is not running; the last sighting was 3 hours ago. Going by the reported uptime, it restarted roughly 36 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 6 October 2026.
Where is A Shockbyte Rust Server located?
There's no region listed for A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. 157.85.85.151:21204 is its address.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
Never under 229, and 238 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,375 entities. Memory use peaked at 2,318 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is A Shockbyte Rust Server?
Last seen 3 hours ago, A Shockbyte Rust Server is currently offline. Averaged over seven days, it drew 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte Rust Server is #15,276, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 23 days 3 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join A Shockbyte Rust Server?
The console is behind F1 in Rust: enter client.connect 157.85.85.151:21204 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.