Off air · chart position #15,349
A Shockbyte Rust Server
Offline 157.85.85.10:21454 checked 1d ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
You will not get on A Shockbyte Rust Server just now: it is offline, last seen 40 hours ago. Going by the reported uptime, it restarted roughly 32 hours ago. 129 of 168 hours is what it managed over the past 7 full days, 77% of the time. The first record Rust Charts holds of it is 5 October 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.85.10:21454.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte Rust Server run smoothly?
Never under 235, and 239 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,087 entities. Memory use peaked at 2,201 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server shows as offline now, with its last appearance 40 hours ago. Its average over the past week comes to 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte Rust Server is #15,349, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 23 days 12 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
A procedural map of size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp75 (Max players): It has 75 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join A Shockbyte Rust Server?
The console is behind F1 in Rust: enter client.connect 157.85.85.10:21454 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.