On air · chart position #15,404
Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 10m ago
Players
Outback Modded 7x | AU/OCE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 07:22 UTC, in 5d 9h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC15d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW26d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Outback Modded 7x | AU/OCE online, and how reliable is it?
Outback Modded 7x | AU/OCE is up as you read this. About 2 days 16 hours ago is when it last restarted, to go by the uptime it reports. 163 of 168 hours is what it managed over the past 7 full days, 97% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Outback Modded 7x | AU/OCE located?
Without a region tag, Outback Modded 7x | AU/OCE still has a name that points to Oceania. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.211.49.86:28015.
Which version of Rust does Outback Modded 7x | AU/OCE run?
Rust network protocol 2635 and build 168909 on Windows is what Outback Modded 7x | AU/OCE runs. Joining needs the same protocol on your game; Steam handles the update.
Does Outback Modded 7x | AU/OCE run smoothly?
The 48-hour average was 138 server fps; the lowest point was 77. Buildings, deployables and all the rest of the world came to as many as 204,141 entities. Its memory climbed as high as 5,704 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Outback Modded 7x | AU/OCE?
Right now 0 players are on Outback Modded 7x | AU/OCE, out of 50 slots. Averaged over seven days, it drew 0 players.
How does Outback Modded 7x | AU/OCE rank against other Rust servers?
The top 69% of ranked servers includes Outback Modded 7x | AU/OCE, at #15,404 on player hours for the last week.
Wipe schedule
What does wipe day look like on Outback Modded 7x | AU/OCE?
At their busiest, its recent wipes averaged 0 players. 37 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Outback Modded 7x | AU/OCE?
The record holds too few of Outback Modded 7x | AU/OCE's wipes to confirm the schedule, so the tag drives the prediction. Expect the next wipe on Monday 2 November at 07:22 UTC. 15 days 14 hours is how long ago its current world was made. The tags state a weekly wipe schedule.
Rules and world
What are the rules and settings on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE goes by its name: gather rate 7x. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Outback Modded 7x | AU/OCE run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what Outback Modded 7x | AU/OCE runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Outback Modded 7x | AU/OCE?
The Rust Charts lists that carry Outback Modded 7x | AU/OCE are: Rust servers in Oceania and Modded Rust servers. On the server list, these filters put it in view: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Outback Modded 7x | AU/OCE mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Outback Modded 7x | AU/OCE publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Outback Modded 7x | AU/OCE?
The console is behind F1 in Rust: enter client.connect 157.211.49.86:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.