Rust Charts89,289 playing · live

On air · chart position #4,772

Eddie Catflap's Soltorch Islands 4250 v012

Online OC 157.211.1.239:28145 checked 1h ago

biweekly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 80
0/ 80
players now
0% full
0
7-day average
peak 2
#4,772
rank
top 21% · #112 in OC
5d ago
last wipe
biweekly schedule
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Eddie Catflap's Soltorch Islands 4250 v012

0on now · 48h peak 2
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
22d 3h
Thu 19 Nov, 22:06 UTC
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:06 UTC5d ago 2 – running 0
Wed 21 Oct, 04:55 UTC7d ago 2 – 1.7 days 0
Tue 20 Oct, 07:48 UTC8d ago 2 – 0.9 days 0
Fri 16 Oct, 07:51 UTC12d ago 2 – 4 days 0
Wed 7 Oct, 04:12 UTC21d ago 1 held half 9.2 days 1
Sun 27 Sep, 04:32 UTC31d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 28 on average
12 / 200
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 25 on average
9 / 100
[NZ/AU] Whangaparusta - Wiped 16/10
OC · groups of 8+ · biweekly · 3 on average
0 / 126
Rusty Coights All Rusty Adventures
OC · groups of 8+ · biweekly · 3 on average
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OC · no group limit · biweekly · 2 on average
1 / 50
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly
OC · groups of 8+ · biweekly · 2 on average
0 / 50
From the figures on this page

Quick answers

Host and version

Is Eddie Catflap's Soltorch Islands 4250 v012 online, and how reliable is it?

Right now Eddie Catflap's Soltorch Islands 4250 v012 is running. Going by the reported uptime, it restarted roughly 2 days 11 hours ago. It stayed up 91% of the last 7 full days, 153 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Eddie Catflap's Soltorch Islands 4250 v012 located?

The OC tag is how Eddie Catflap's Soltorch Islands 4250 v012 lists its location: Oceania. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.211.1.239:28145.

Which version of Rust does Eddie Catflap's Soltorch Islands 4250 v012 run?

Rust network protocol 2635 and build 168909 on Windows is the version Eddie Catflap's Soltorch Islands 4250 v012 runs. Joining needs the same protocol on your game; Steam handles the update.

Does Eddie Catflap's Soltorch Islands 4250 v012 run smoothly?

It averaged 71 server fps over the last 48 hours, with a floor of 31. At its fullest it held 103,583 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,349 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Eddie Catflap's Soltorch Islands 4250 v012?

On Eddie Catflap's Soltorch Islands 4250 v012, 0 players are in and 80 slots are the ceiling. Over the last week it averaged 0 players; the high point was 2. 08:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does Eddie Catflap's Soltorch Islands 4250 v012 rank against other Rust servers?

The last seven days of player hours put Eddie Catflap's Soltorch Islands 4250 v012 at #4,772, top 21% of ranked servers, and #112 in Oceania.

Wipe schedule

What does wipe day look like on Eddie Catflap's Soltorch Islands 4250 v012?

Its recent wipes peaked at an average of 2 players. 12 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Eddie Catflap's Soltorch Islands 4250 v012?

The prediction falls back on the tag, because Eddie Catflap's Soltorch Islands 4250 v012's record is too thin to confirm a schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 5 days 20 hours. Its tags carry a wipe schedule of one wipe every two weeks.

How it is set up

What are the rules and settings on Eddie Catflap's Soltorch Islands 4250 v012?

You will not find a gather rate in the name Eddie Catflap's Soltorch Islands 4250 v012. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Eddie Catflap's Soltorch Islands 4250 v012 run?

A procedural map of size 4,250 with seed 1337, generated by the game, is what Eddie Catflap's Soltorch Islands 4250 v012 runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include Eddie Catflap's Soltorch Islands 4250 v012?

These Rust Charts lists include Eddie Catflap's Soltorch Islands 4250 v012: Rust servers in Oceania and Modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Eddie Catflap's Soltorch Islands 4250 v012 mean?

The game's server browser sees these tags from Eddie Catflap's Soltorch Islands 4250 v012: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; OC (Oceania): In the server browser it sits under Oceania. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Eddie Catflap's Soltorch Islands 4250 v012?

The console is behind F1 in Rust: enter client.connect 157.211.1.239:28145 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/twAFAAyspD.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players 80 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.