Players
RUSTIGY PVE - Night Zombies | Skill Tree | Events
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RUSTIGY PVE - Night Zombies | Skill Tree | Events online, and how reliable is it?
RUSTIGY PVE - Night Zombies | Skill Tree | Events is up as you read this. The uptime it reports puts its last restart about 15 hours ago. It stayed up 85% of the last 7 full days, 143 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RUSTIGY PVE - Night Zombies | Skill Tree | Events located?
With its EU tag, RUSTIGY PVE - Night Zombies | Skill Tree | Events puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.180.96.233:27015.
Which version of Rust does RUSTIGY PVE - Night Zombies | Skill Tree | Events run?
The build behind RUSTIGY PVE - Night Zombies | Skill Tree | Events is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does RUSTIGY PVE - Night Zombies | Skill Tree | Events run smoothly?
The 48-hour average was 143 server fps; the lowest point was 121. Buildings, deployables and all the rest of the world came to as many as 79,704 entities. Memory use peaked at 3,047 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RUSTIGY PVE - Night Zombies | Skill Tree | Events?
RUSTIGY PVE - Night Zombies | Skill Tree | Events has 0 of its 50 slots filled right now. Seven-day figures: 0 players on average and 3 at the peak. 18:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does RUSTIGY PVE - Night Zombies | Skill Tree | Events rank against other Rust servers?
On player hours for the past week, RUSTIGY PVE - Night Zombies | Skill Tree | Events is #6,822: top 31% overall and #1,977 in Europe.
Wipe schedule
What does wipe day look like on RUSTIGY PVE - Night Zombies | Skill Tree | Events?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RUSTIGY PVE - Night Zombies | Skill Tree | Events?
The force wipe is the only wipe on RUSTIGY PVE - Night Zombies | Skill Tree | Events, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 28 days 6 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on RUSTIGY PVE - Night Zombies | Skill Tree | Events?
The name RUSTIGY PVE - Night Zombies | Skill Tree | Events carries no gather rate. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does RUSTIGY PVE - Night Zombies | Skill Tree | Events run?
RUSTIGY PVE - Night Zombies | Skill Tree | Events runs a procedural map of size 3,700 with seed 1462615411, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Procedural:3700.
Tag guide
Which Rust Charts lists and filters include RUSTIGY PVE - Night Zombies | Skill Tree | Events?
The Rust Charts lists that carry RUSTIGY PVE - Night Zombies | Skill Tree | Events are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie server charts. On the server list, these filters put it in view: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUSTIGY PVE - Night Zombies | Skill Tree | Events mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it — that's the set of tags RUSTIGY PVE - Night Zombies | Skill Tree | Events publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join RUSTIGY PVE - Night Zombies | Skill Tree | Events?
The console is behind F1 in Rust: enter client.connect 157.180.96.233:27015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/xSaNBsMx2k is where its website sits.
