Rust Charts42,725 playing · live

Off air · chart position #9,459

BuildLab

Offline 157.173.25.164:47831 checked 1d ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 4
1/ 4
players now
25% full
1
7-day average
peak 1
#9,459
rank
top 43%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

BuildLab

1on now · 48h peak 1
AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct15 Oct19 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days
usual gap
between real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC7d ago – – running 0
Fri 2 Oct, 17:05 UTC26d ago – – 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
70 / 999
64 / 999
93 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
21 / 100
From the figures on this page

Quick answers

Server details

Is BuildLab online, and how reliable is it?

You will not get on BuildLab just now: it is offline, last seen 38 hours ago. Of the past 7 full days it was running for 5 of 168 hours, or 3% of the time. Its earliest entry with Rust Charts dates from 30 September 2026.

Where is BuildLab located?

There's no region listed for BuildLab. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 157.173.25.164:47831.

Which version of Rust does BuildLab run?

The build behind BuildLab is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is BuildLab?

BuildLab is offline at the moment; the last sighting was 38 hours ago. Averaging 1 players across seven days, it reached 1 at most. 14:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does BuildLab rank against other Rust servers?

The top 43% of ranked servers includes BuildLab, at #9,459 on player hours for the last week.

Wipe schedule

What is the wipe schedule on BuildLab?

The record of BuildLab's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 12 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on BuildLab?

The name BuildLab carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does BuildLab run?

The map on BuildLab is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include BuildLab?

The Rust Charts lists that carry BuildLab are: Modded Rust servers and Rust build servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BuildLab mean?

The game's server browser sees these tags from BuildLab: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join BuildLab?

The console is behind F1 in Rust: enter client.connect 157.173.25.164:47831 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.