Rust Charts32,367 playing · live

Off air · chart position #13,097

BuildLab

Offline 157.173.25.162:47831 checked 6d ago

moddedoxide
Launch Rust and join
1/ 4
players now
25% full
1
7-day average
peak 1
#13,097
rank
top 59%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

BuildLab

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
45 / 999
117 / 999
60 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
8 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
5 / 100
From the figures on this page

Quick answers

Server details

Is BuildLab online, and how reliable is it?

Right now BuildLab is not running; the last sighting was 6 days 12 hours ago. Of the past 6 full days it was running for 0 of 144 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 22 October 2026.

Where is BuildLab located?

No region is published by BuildLab. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 157.173.25.162:47831 is its address.

Which version of Rust does BuildLab run?

Rust network protocol 2634 and build 167398 on Windows is what BuildLab runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is BuildLab?

Last seen 6 days 12 hours ago, BuildLab is currently offline. Over the last week it averaged 1 players; the high point was 1.

How does BuildLab rank against other Rust servers?

Player hours over the past week put BuildLab at #13,097, among the top 59% of ranked servers.

Wipe schedule

What is the wipe schedule on BuildLab?

Too few wipes on record for BuildLab to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 7 days 8 hours.

Settings and map

What are the rules and settings on BuildLab?

The name BuildLab carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does BuildLab run?

The map on BuildLab is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include BuildLab?

These Rust Charts lists include BuildLab: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BuildLab mean?

gmrust (Game mode): Standard survival rules apply; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags BuildLab publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join BuildLab?

Enter client.connect 157.173.25.162:47831 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp4
Max players The server holds 4 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.