Rust Charts74,551 playing · live

Off air · chart position #16,408

Deep Sea Sask

Offline 156.236.84.141:28045 checked 26d ago

monthly wipes moddedoxide
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#16,408
rank
top 69%
35d ago
last wipe
monthly schedule
8d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Deep Sea Sask

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

About the server

Is Deep Sea Sask online, and how reliable is it?

Deep Sea Sask is down at the moment, having last been seen 26 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 22 September 2026.

Where is Deep Sea Sask located?

There's no region listed for Deep Sea Sask. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 156.236.84.141:28045 is its address.

Which version of Rust does Deep Sea Sask run?

Rust network protocol 2633 and build 165217 on Linux is what Deep Sea Sask runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Deep Sea Sask?

Deep Sea Sask shows as offline now, with its last appearance 26 days 22 hours ago.

How does Deep Sea Sask rank against other Rust servers?

Player hours over the past week put Deep Sea Sask at #16,408, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on Deep Sea Sask?

An estimate from the force wipe gives Deep Sea Sask's next wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 35 days 16 hours. The tags state a monthly wipe schedule.

Settings and map

What are the rules and settings on Deep Sea Sask?

The name Deep Sea Sask carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Deep Sea Sask run?

A procedural map of size 3,400 with seed 1410202462, generated by the game, is what Deep Sea Sask runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include Deep Sea Sask?

These Rust Charts lists include Deep Sea Sask: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Deep Sea Sask mean?

The game's server browser sees these tags from Deep Sea Sask: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Deep Sea Sask?

Press F1 in Rust to open the console and type client.connect 156.236.84.141:28045. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.