On air · chart position #2,247
[帝都城]
Online 153.35.147.23:55555 checked 10m ago
Players
[帝都城]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [帝都城] online, and how reliable is it?
[帝都城] is up as you read this. About 50 minutes ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is [帝都城] located?
Without a region tag, [帝都城] still has a name that points to Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 153.35.147.23:55555.
Which version of Rust does [帝都城] run?
Rust network protocol 2635 and build 168909 on Windows is what [帝都城] runs. Joining needs the same protocol on your game; Steam handles the update.
Does [帝都城] run smoothly?
The 48-hour average was 108 server fps; the lowest point was 52. Buildings, deployables and all the rest of the world came to as many as 45,030 entities. At most it took 2,761 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is [帝都城]?
On [帝都城], 0 players are in and 100 slots are the ceiling. Seven-day figures: 2 players on average and 10 at the peak. 10:00 UTC was the peak of the last 48 hours, with 7 players on average.
How does [帝都城] rank against other Rust servers?
The top 10% of ranked servers includes [帝都城], at #2,247 on player hours for the last week.
Wipes and resets
What does wipe day look like on [帝都城]?
At their busiest, its recent wipes averaged 6 players. 33 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [帝都城]?
A single monthly wipe, the force wipe, is all [帝都城] runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 3 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on [帝都城]?
You will not find a gather rate in the name [帝都城]. The group limit is 50 players. You play pve, other players cannot be fought. In the server browser it is under Community, being a community server. Oxide plugins are running on it. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is not active.
Which map does [帝都城] run?
The map on [帝都城] is procedural, size 1,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Who runs [帝都城]?
8 other servers we track share the 2ust.cn hostname with [帝都城], which points to a common operator.
Which Rust Charts lists and filters include [帝都城]?
The Rust Charts lists that carry [帝都城] are: Rust community servers, unmodded, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [帝都城] mean?
These are the tags [帝都城] makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [帝都城]?
Enter client.connect 153.35.147.23:55555 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://68509.cn.