Rust Charts51,425 playing · live

On air · chart position #2,975

[NSK] 28.10-05.11|BORDER-RUST|

Online 152.89.199.20:35100 checked 9m ago

monthly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
1
7-day average
peak 6
#2,975
rank
top 13%
1d ago
last wipe
monthly schedule
5d 19h
next wipe
Wed 4 Nov, 05:04 UTC

Players

[NSK] 28.10-05.11|BORDER-RUST|

0on now · 48h peak 6
AveragePeakWipe
0246810:0019:0004:0013:0023:0008:00Wiped Wed 28 Oct, 05:04 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
05010015020010:0019:0004:0013:0023:0008:00Wiped Wed 28 Oct, 05:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 05:04 UTC, in 5d 19h. Every Wednesday at 05:04 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

Coming wipes

5d 19h
Wed 4 Nov, 05:04 UTC
7d 9h
Thu 5 Nov, 19:00 UTC
FW
12d 19h
Wed 11 Nov, 05:04 UTC
19d 19h
Wed 18 Nov, 05:04 UTC
26d 19h
Wed 25 Nov, 05:04 UTC
33d 19h
Wed 2 Dec, 05:04 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
40d 19h
Wed 9 Dec, 05:04 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:04 UTC1d ago – – running 0
Wed 21 Oct, 04:44 UTC8d ago 8 halved by day 2 7 days 1
Wed 14 Oct, 05:06 UTC15d ago 6 held half 7 days 0
Wed 7 Oct, 16:03 UTC21d ago 4 held half 6.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
66 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 80 on average
232 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 71 on average
87 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
13 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
220 / 1000
From the figures on this page

Quick answers

Host and version

Is [NSK] 28.10-05.11|BORDER-RUST| online, and how reliable is it?

Right now [NSK] 28.10-05.11|BORDER-RUST| is running. The uptime it reports puts its last restart about 10 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 3 October 2026.

Where is [NSK] 28.10-05.11|BORDER-RUST| located?

From [NSK] 28.10-05.11|BORDER-RUST|, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 152.89.199.20:35100.

Which version of Rust does [NSK] 28.10-05.11|BORDER-RUST| run?

The build behind [NSK] 28.10-05.11|BORDER-RUST| is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [NSK] 28.10-05.11|BORDER-RUST| run smoothly?

Never under 35, and 66 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 143,117 entities. At most it took 5,130 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is [NSK] 28.10-05.11|BORDER-RUST|?

Right now 0 players are on [NSK] 28.10-05.11|BORDER-RUST|, out of 200 slots. Averaging 1 players across seven days, it reached 6 at most. Over the past 48 hours, 15:00 UTC drew the most, at 6 players on average.

How does [NSK] 28.10-05.11|BORDER-RUST| rank against other Rust servers?

The top 13% of ranked servers includes [NSK] 28.10-05.11|BORDER-RUST|, at #2,975 on player hours for the last week.

Wipe schedule

What does wipe day look like on [NSK] 28.10-05.11|BORDER-RUST|?

Its recent wipes peaked at an average of 6 players. The crowd on the latest wipe hit its peak 7 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [NSK] 28.10-05.11|BORDER-RUST|?

The wipe rhythm on [NSK] 28.10-05.11|BORDER-RUST| is every Wednesday at 05:04 UTC. Expect the next wipe on Wednesday 4 November at 05:04 UTC. The world it runs now dates from 28 hours. Its tags carry a wipe schedule of once a month.

How it is set up

What are the rules and settings on [NSK] 28.10-05.11|BORDER-RUST|?

You will not find a gather rate in the name [NSK] 28.10-05.11|BORDER-RUST|. 10 players is the maximum for a group. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does [NSK] 28.10-05.11|BORDER-RUST| run?

The map on [NSK] 28.10-05.11|BORDER-RUST| is procedural, size 5,000, seed 108205031, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include [NSK] 28.10-05.11|BORDER-RUST|?

The Rust Charts lists that carry [NSK] 28.10-05.11|BORDER-RUST| are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on [NSK] 28.10-05.11|BORDER-RUST| mean?

The game's server browser sees these tags from [NSK] 28.10-05.11|BORDER-RUST|: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): It has 200 slots; ts10 (Group limit): No team can exceed 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; jp0 (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join [NSK] 28.10-05.11|BORDER-RUST|?

Press F1 in Rust to open the console and type client.connect 152.89.199.20:35100. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://vk.ru/borderrust.

What each one means

Server tags

Published as mp200,ptrak,jp0,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players It has 200 slots.
ts10
Group limit No team can exceed 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Other

jp0
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.