Players
Test Z
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:14 UTC21d ago | 107 | – | running | 0 |
| Fri 2 Oct, 09:12 UTC26d ago | 0 | – | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test Z online, and how reliable is it?
You will find Test Z online at this moment. Going by the reported uptime, it restarted roughly 4 days 9 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.
Where is Test Z located?
No region is published by Test Z. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 152.89.199.149:35000.
Which version of Rust does Test Z run?
Rust network protocol 2635 and build 168909 on Linux is what Test Z runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Test Z run smoothly?
It averaged 117 server fps over the last 48 hours, with a floor of 93. At its fullest it held 71,492 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,821 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Test Z?
On Test Z, 0 players are in and 100 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does Test Z rank against other Rust servers?
Player hours over the past week put Test Z at #15,217, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on Test Z?
At their busiest, its recent wipes averaged 54 players. 13 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test Z?
Too few wipes on record for Test Z to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days 10 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Test Z?
You will not find a gather rate in the name Test Z. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Test Z run?
Test Z runs a procedural map of size 3,500 with seed 5395053, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Who runs Test Z?
No other server we track uses the x4c.ru hostname that Test Z publishes.
Which Rust Charts lists and filters include Test Z?
The Rust Charts lists that carry Test Z are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Z mean?
The game's server browser sees these tags from Test Z: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test Z?
The console is behind F1 in Rust: enter client.connect 152.89.199.149:35000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://x4c.ru for its website.
