Rust Charts102,471 playing · live

On air · chart position #5,654

A Shockbyte Rust Server

Online 152.228.198.143:20338 checked 9m ago

Launch Rust and join
48 hours · an hour a bar · full height is 125
0/ 125
players now
0% full
0
7-day average
peak 2
#5,654
rank
top 25%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

0on now · 48h peak 1
AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Thu 22 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:35 UTC6d ago 1 – running 0
Mon 5 Oct, 15:15 UTC24d ago 1 halved by day 15 17.2 days 0
Sun 4 Oct, 13:17 UTC25d ago 1 – 1.1 days 1
Fri 2 Oct, 09:13 UTC27d ago 2 held half 2.2 days 0
Sat 26 Sep, 14:51 UTC33d ago 2 halved by day 1 5.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
343 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
452 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
972 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
45 / 250
From the figures on this page

Quick answers

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

You will find A Shockbyte Rust Server online at this moment. Going by the reported uptime, it restarted roughly 1 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 152.228.198.143:20338.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

The 48-hour average was 225 server fps; the lowest point was 211. Buildings, deployables and all the rest of the world came to as many as 31,948 entities. Memory use peaked at 3,098 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, out of 125 slots. Averaging 0 players across seven days, it reached 2 at most. 14:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 25% of ranked servers includes A Shockbyte Rust Server, at #5,654 on player hours for the last week.

Wipes and resets

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 33% of recent wipes. By day 8 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

With irregular wipe times on A Shockbyte Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 6 days 21 hours.

How it is set up

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does A Shockbyte Rust Server run?

A procedural map of size 2,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp125 (Max players): It has 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags A Shockbyte Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join A Shockbyte Rust Server?

The console is behind F1 in Rust: enter client.connect 152.228.198.143:20338 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp125
Max players It has 125 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.