Rust Charts79,295 playing · live

Off air · chart position #8,436

Rust PvE - Test

Offline 151.59.81.216:28015 checked 1d ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 5
0/ 5
players now
0% full
1
7-day average
peak 1
#8,436
rank
top 38%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust PvE - Test

0on now · 48h peak 1
AveragePeak
00.250.50.75121:0022:0023:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020021:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 76 on average
39 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 57 on average
73 / 260
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
2 / 200
Rustico 3
groups of 5 · 8 on average
12 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
1 / 50
From the figures on this page

Quick answers

Host and version

Is Rust PvE - Test online, and how reliable is it?

You will not get on Rust PvE - Test just now: it is offline, last seen 43 hours ago. The uptime it reports puts its last restart about 12 hours ago. Of the past 1 full day it was running for 1 of 24 hours, or 4% of the time. Rust Charts has tracked it since 26 October 2026.

Where is Rust PvE - Test located?

There's no region listed for Rust PvE - Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 151.59.81.216:28015 is its address.

Which version of Rust does Rust PvE - Test run?

The build behind Rust PvE - Test is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does Rust PvE - Test run smoothly?

The 48-hour average was 117 server fps; the lowest point was 106. Buildings, deployables and all the rest of the world came to as many as 66,670 entities. Memory use peaked at 1,952 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is Rust PvE - Test?

Rust PvE - Test is offline at the moment; the last sighting was 43 hours ago. Averaging 1 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.

How does Rust PvE - Test rank against other Rust servers?

In the seven-day player hours table, Rust PvE - Test is #8,436, inside the top 38% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust PvE - Test?

Rust PvE - Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 3 days 9 hours.

Settings and map

What are the rules and settings on Rust PvE - Test?

No gather rate appears in the name Rust PvE - Test. The group limit is 5 players. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Rust PvE - Test run?

Rust PvE - Test runs a procedural map of size 3,500 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include Rust PvE - Test?

The Rust Charts lists that carry Rust PvE - Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Rust PvE - Test mean?

The game's server browser sees these tags from Rust PvE - Test: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): The server holds 5 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Rust PvE - Test?

The console is behind F1 in Rust: enter client.connect 151.59.81.216:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp5
Max players The server holds 5 slots.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.