Off air · chart position #7,234
Rust PvE - Test
Offline 151.59.27.1:28015 checked 2d ago
Players
Rust PvE - Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust PvE - Test online, and how reliable is it?
You will not get on Rust PvE - Test just now: it is offline, last seen 2 days 23 hours ago. It stayed up 1% of the last 3 full days, 1 of 72 hours. Rust Charts has tracked it since 25 October 2026.
Where is Rust PvE - Test located?
No region is published by Rust PvE - Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 151.59.27.1:28015.
Which version of Rust does Rust PvE - Test run?
Rust network protocol 2635 and build 168909 on Windows is the version Rust PvE - Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Rust PvE - Test?
Rust PvE - Test is offline at the moment; the last sighting was 2 days 23 hours ago. Over the last week it averaged 1 players; the high point was 1.
How does Rust PvE - Test rank against other Rust servers?
Player hours over the past week put Rust PvE - Test at #7,234, among the top 33% of ranked servers.
Wipes and resets
What is the wipe schedule on Rust PvE - Test?
The record of Rust PvE - Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 3 days 13 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Rust PvE - Test?
No gather rate appears in the name Rust PvE - Test. 5 players is the maximum for a group. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Rust PvE - Test run?
A procedural map of size 3,500 with seed 1337, generated by the game, is what Rust PvE - Test runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Rust PvE - Test?
The Rust Charts lists that carry Rust PvE - Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust PvE - Test mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts5 (Group limit): No team can exceed 5; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Rust PvE - Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Rust PvE - Test?
The console is behind F1 in Rust: enter client.connect 151.59.27.1:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.