Off air · chart position #14,430
Name of Server as Shown on the Client Server List
Offline 151.47.135.25:28015 checked 36d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
You will not get on Name of Server as Shown on the Client Server List just now: it is offline, last seen 36 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 22 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. Rust Charts shows the location a server claims, not where the machine actually is. 151.47.135.25:28015 is its address.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 36 days 12 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
In the seven-day player hours table, Name of Server as Shown on the Client Server List is #14,430, inside the top 63% of all ranked servers.
Wipe days
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 36 days 12 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Name of Server as Shown on the Client Server List run?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Tags explained
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
These Rust Charts lists include Name of Server as Shown on the Client Server List: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser sees these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 151.47.135.25:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.