Off air · chart position #13,870
Tests
Offline 151.251.214.245:28015 checked 25d ago
Players
Tests
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Tests online, and how reliable is it?
You will not get on Tests just now: it is offline, last seen 25 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 3 October 2026.
Where is Tests located?
There's no region listed for Tests. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 151.251.214.245:28015.
Which version of Rust does Tests run?
Rust network protocol 2634 and build 166652 on Windows is the version Tests runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Tests?
Last seen 25 days 18 hours ago, Tests is currently offline.
How does Tests rank against other Rust servers?
The top 61% of ranked servers includes Tests, at #13,870 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Tests?
Tests's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 25 days 22 hours.
Settings and map
What are the rules and settings on Tests?
No gather rate appears in the name Tests. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Tests run?
The map on Tests is procedural, size 4,500, seed 1234567, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Tests?
The Rust Charts lists that carry Tests are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tests mean?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags Tests publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Tests?
The console is behind F1 in Rust: enter client.connect 151.251.214.245:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.