Off air · chart position #15,197
Server Test
Offline 151.19.195.209:28015 checked 11d ago
Players
Server Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Server Test online, and how reliable is it?
Server Test is down at the moment, having last been seen 11 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 17 October 2026.
Where is Server Test located?
There's no region listed for Server Test. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 151.19.195.209:28015.
Which version of Rust does Server Test run?
Rust network protocol 2631 and build 156812 on Windows is the version Server Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Server Test?
Server Test shows as offline now, with its last appearance 11 days 16 hours ago.
How does Server Test rank against other Rust servers?
The top 70% of ranked servers includes Server Test, at #15,197 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Server Test?
The record of Server Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 101 days 10 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Server Test?
No gather rate appears in the name Server Test. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does Server Test run?
The map on Server Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Server Test?
These Rust Charts lists include Server Test: Rust community servers, unmodded and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on Server Test mean?
The game's server browser sees these tags from Server Test: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): The server speaks protocol 2631, so your game needs the same version; cs156812 (Build): Build 156812 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Server Test?
Enter client.connect 151.19.195.209:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.