Off air · chart position #13,094
Server Test
Offline 151.19.165.108:28015 checked 11d ago
Players
Server Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Server Test online, and how reliable is it?
Server Test is down at the moment, having last been seen 11 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 October 2026.
Where is Server Test located?
From Server Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 151.19.165.108:28015 is its address.
Which version of Rust does Server Test run?
Rust network protocol 2634 and build 167781 on Windows is what Server Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Server Test?
Last seen 11 days 12 hours ago, Server Test is currently offline.
How does Server Test rank against other Rust servers?
The top 60% of ranked servers includes Server Test, at #13,094 on player hours for the last week.
Wipe days
What is the wipe schedule on Server Test?
Too few wipes on record for Server Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 12 days 6 hours.
Settings and map
What are the rules and settings on Server Test?
No gather rate appears in the name Server Test. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.
Which map does Server Test run?
A procedural map, generated by the game, is what Server Test runs.
Lists and filters
Which Rust Charts lists and filters include Server Test?
These Rust Charts lists include Server Test: Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Server Test mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game — that's the set of tags Server Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Server Test?
Enter client.connect 151.19.165.108:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.