Off air · chart position #13,198
Server Test
Offline 151.19.142.9:28015 checked 36d ago
Players
Server Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Server Test online, and how reliable is it?
You will not get on Server Test just now: it is offline, last seen 36 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 22 September 2026.
Where is Server Test located?
From Server Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 151.19.142.9:28015 is its address.
Which version of Rust does Server Test run?
Rust network protocol 2633 and build 165217 on Windows is what Server Test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Server Test?
Server Test is offline at the moment; the last sighting was 36 days 1 hours ago.
How does Server Test rank against other Rust servers?
Player hours over the past week put Server Test at #13,198, among the top 57% of ranked servers.
Wipes and resets
What is the wipe schedule on Server Test?
The record of Server Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 36 days 2 hours.
Rules and world
What are the rules and settings on Server Test?
The name Server Test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does Server Test run?
The map on Server Test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Server Test?
The Rust Charts lists that carry Server Test are: Rust community servers, unmodded and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on Server Test mean?
The game's server browser sees these tags from Server Test: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Server Test?
Enter client.connect 151.19.142.9:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.