Rust Charts74,965 playing · live

Off air · chart position #16,557

MyLocalTest

Offline 150.228.63.234:28015 checked 28d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#16,557
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

MyLocalTest

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:41 UTC28d ago 0 – running 1
Wed 30 Sep, 09:00 UTC29d ago 1 – 1.1 days 1
Tue 29 Sep, 18:20 UTC29d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
136 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
153 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
292 / 225
From the figures on this page

Quick answers

Host and version

Is MyLocalTest online, and how reliable is it?

You will not get on MyLocalTest just now: it is offline, last seen 28 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 29 September 2026.

Where is MyLocalTest located?

No region is published by MyLocalTest. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 150.228.63.234:28015.

Which version of Rust does MyLocalTest run?

The build behind MyLocalTest is Rust network protocol 2634 and build 166235, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is MyLocalTest?

MyLocalTest is offline at the moment; the last sighting was 28 days 2 hours ago.

How does MyLocalTest rank against other Rust servers?

The top 70% of ranked servers includes MyLocalTest, at #16,557 on player hours for the last week.

Wipe schedule

What does wipe day look like on MyLocalTest?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on MyLocalTest?

The wipes on MyLocalTest come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 28 days 2 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on MyLocalTest?

No gather rate appears in the name MyLocalTest. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does MyLocalTest run?

Generated by the game, the map on MyLocalTest is procedural.

Tag guide

Which Rust Charts lists and filters include MyLocalTest?

These Rust Charts lists include MyLocalTest: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MyLocalTest mean?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166235 (Build): This server reports build 166235; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags MyLocalTest publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join MyLocalTest?

Enter client.connect 150.228.63.234:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166235
Build This server reports build 166235.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.