Rust Charts49,195 playing · live

Off air · chart position #14,385

TroubleChute

Offline 150.228.105.245:28015 checked 44d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#14,385
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

TroubleChute

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
272 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
184 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
43 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
56 / 200
From the figures on this page

Quick answers

Host and version

Is TroubleChute online, and how reliable is it?

Right now TroubleChute is not running; the last sighting was 44 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 14 September 2026.

Where is TroubleChute located?

From TroubleChute, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 150.228.105.245:28015 is its address.

Which version of Rust does TroubleChute run?

Rust network protocol 2633 and build 163794 on Windows is the version TroubleChute runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is TroubleChute?

TroubleChute is offline at the moment; the last sighting was 44 days 8 hours ago.

How does TroubleChute rank against other Rust servers?

The top – of ranked servers includes TroubleChute, at #14,385 on player hours for the last week.

Wipe days

What is the wipe schedule on TroubleChute?

TroubleChute's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 44 days 9 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on TroubleChute?

The name TroubleChute carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does TroubleChute run?

The map on TroubleChute is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include TroubleChute?

These Rust Charts lists include TroubleChute: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The game's server browser sees these tags from TroubleChute: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join TroubleChute?

Enter client.connect 150.228.105.245:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.