Rust Charts42,840 playing · live

Off air · chart position #13,349

TroubleChute

Offline 150.228.105.125:28015 checked 43d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,349
rank
no region published
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

TroubleChute

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 467 on average
100 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
122 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
251 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
7 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
275 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 260 on average
500 / 475
From the figures on this page

Quick answers

Server details

Is TroubleChute online, and how reliable is it?

Right now TroubleChute is not running; the last sighting was 43 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.

Where is TroubleChute located?

No region is published by TroubleChute. Rust Charts shows the location a server claims, not where the machine actually is. 150.228.105.125:28015 is its address.

Which version of Rust does TroubleChute run?

Rust network protocol 2633 and build 163794 on Windows is the version TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is TroubleChute?

TroubleChute is offline at the moment; the last sighting was 43 days 19 hours ago.

How does TroubleChute rank against other Rust servers?

In the seven-day player hours table, TroubleChute is #13,349, inside the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on TroubleChute?

Too few wipes on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 43 days 21 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on TroubleChute?

You will not find a gather rate in the name TroubleChute. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does TroubleChute run?

A procedural map, generated by the game, is what TroubleChute runs.

Lists and filters

Which Rust Charts lists and filters include TroubleChute?

The Rust Charts lists that carry TroubleChute are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

These are the tags TroubleChute makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join TroubleChute?

Enter client.connect 150.228.105.125:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.