Off air · chart position #13,349
TroubleChute
Offline 150.228.105.125:28015 checked 43d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 43 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Charts shows the location a server claims, not where the machine actually is. 150.228.105.125:28015 is its address.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is the version TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TroubleChute?
TroubleChute is offline at the moment; the last sighting was 43 days 19 hours ago.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #13,349, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 43 days 21 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name TroubleChute. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
A procedural map, generated by the game, is what TroubleChute runs.
Lists and filters
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TroubleChute?
Enter client.connect 150.228.105.125:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.