On air · chart position #15,338
DadCore Test
Online 150.221.228.170:28015 checked 12m ago
Players
DadCore Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:45 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is DadCore Test online, and how reliable is it?
DadCore Test is up as you read this. It stayed up 90% of the last 7 full days, 151 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is DadCore Test located?
No region is published by DadCore Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 150.221.228.170:28015.
Which version of Rust does DadCore Test run?
Rust network protocol 2635 and build 168752 on Linux is what DadCore Test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is DadCore Test?
On DadCore Test, 0 players are in and 5 slots are the ceiling. Its average over the past week comes to 0 players.
How does DadCore Test rank against other Rust servers?
In the seven-day player hours table, DadCore Test is #15,338, inside the top 69% of all ranked servers. #621 is where it stands among quad servers.
Wipe days
What does wipe day look like on DadCore Test?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on DadCore Test?
DadCore Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 21 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on DadCore Test?
The name DadCore Test carries no gather rate. A group can have up to 4 players, according to quad. softcore is the game mode, Facepunch's gentler mode: some loot stays with you. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does DadCore Test run?
Generated by the game, the map on DadCore Test is procedural.
Tag guide
Which Rust Charts lists and filters include DadCore Test?
The Rust Charts lists that carry DadCore Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on DadCore Test mean?
These are the tags DadCore Test makes public, and the server browser reads them: gmsoftcore (Game mode): This mode is softcore, the easier option; mp5 (Max players): 5 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168752 (Build): The game build is 168752; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join DadCore Test?
The console is behind F1 in Rust: enter client.connect 150.221.228.170:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.