Rust Charts68,594 playing · live

Off air · chart position #11,981

My Rust Server | ScalaCube

Offline 15.235.53.132:3648 checked 1d ago

Launch Rust and join
48 hours · an hour a bar · full height is 20
1/ 20
players now
5% full
0
7-day average
peak 1
#11,981
rank
top 54%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

My Rust Server | ScalaCube

1on now · 48h peak 1
AveragePeak
00.250.50.75113:0015:0016:0018:0019:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040013:0015:0016:0018:0019:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
500 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
410 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
56 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
59 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
156 / 200
From the figures on this page

Quick answers

About the server

Is My Rust Server | ScalaCube online, and how reliable is it?

My Rust Server | ScalaCube is down at the moment, having last been seen 38 hours ago. The uptime it reports puts its last restart about 55 minutes ago. Of the past 1 full day it was running for 0 of 24 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 27 October 2026.

Where is My Rust Server | ScalaCube located?

From My Rust Server | ScalaCube, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 15.235.53.132:3648.

Which version of Rust does My Rust Server | ScalaCube run?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. Steam updates your game for you; all you need is the same protocol to join.

Does My Rust Server | ScalaCube run smoothly?

Never under 156, and 215 server fps on average, is how the last 48 hours went. At its fullest it held 91,735 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,606 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is My Rust Server | ScalaCube?

Last seen 38 hours ago, My Rust Server | ScalaCube is currently offline. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.

How does My Rust Server | ScalaCube rank against other Rust servers?

In the seven-day player hours table, My Rust Server | ScalaCube is #11,981, inside the top 54% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Rust Server | ScalaCube?

My Rust Server | ScalaCube's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 2 days 12 hours.

How it is set up

What are the rules and settings on My Rust Server | ScalaCube?

The name My Rust Server | ScalaCube carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does My Rust Server | ScalaCube run?

A procedural map of size 4,000 with seed 12345, generated by the game, is what My Rust Server | ScalaCube runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include My Rust Server | ScalaCube?

The Rust Charts lists that carry My Rust Server | ScalaCube are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on My Rust Server | ScalaCube mean?

These are the tags My Rust Server | ScalaCube makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join My Rust Server | ScalaCube?

Enter client.connect 15.235.53.132:3648 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.