On air · chart position #6,473
Mirsh's Private Server
Online 15.235.23.40:27961 checked 9m ago
Players
Mirsh's Private Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:24 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Mirsh's Private Server online, and how reliable is it?
Right now Mirsh's Private Server is running. About 43 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.
Where is Mirsh's Private Server located?
No region is published by Mirsh's Private Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 15.235.23.40:27961.
Which version of Rust does Mirsh's Private Server run?
Rust network protocol 2635 and build 168909 on Linux is what Mirsh's Private Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does Mirsh's Private Server run smoothly?
The 48-hour average was 239 server fps; the lowest point was 200. Buildings, deployables and all the rest of the world came to as many as 9,081 entities. Its memory climbed as high as 2,378 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Mirsh's Private Server?
Right now 1 players are on Mirsh's Private Server, out of 2 slots. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.
How does Mirsh's Private Server rank against other Rust servers?
In the seven-day player hours table, Mirsh's Private Server is #6,473, inside the top 29% of all ranked servers.
Wipe schedule
What does wipe day look like on Mirsh's Private Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Mirsh's Private Server?
Mirsh's Private Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days.
Settings and map
What are the rules and settings on Mirsh's Private Server?
No gather rate appears in the name Mirsh's Private Server. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Mirsh's Private Server run?
Mirsh's Private Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Mirsh's Private Server?
The Rust Charts lists that carry Mirsh's Private Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Mirsh's Private Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags Mirsh's Private Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Mirsh's Private Server?
Press F1 in Rust to open the console and type client.connect 15.235.23.40:27961. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.