Rust Charts54,841 playing · live

Off air · chart position #15,886

OUTSIDE // DEV SERVER

Offline 15.235.23.11:24640 checked 20d ago

teams off hardcore
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,886
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

OUTSIDE // DEV SERVER

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:45 UTC21d ago 0 – running 1
Thu 1 Oct, 14:24 UTC27d ago 1 – 6.6 days 0
Thu 1 Oct, 01:10 UTC28d ago 1 – 0.6 days 0
Fri 25 Sep, 00:48 UTC34d ago 5 held half 6 days 2
Thu 24 Sep, 03:56 UTC35d ago 5 – 0.9 days 2
Wed 23 Sep, 15:42 UTC35d ago 5 – 0.5 days 2
Tue 22 Sep, 01:29 UTC37d ago 5 – 1.6 days 0
Mon 21 Sep, 19:00 UTC37d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 9 on average
15 / 200
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 7 on average
4 / 400
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 4 on average
2 / 75
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
3 / 400
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
6 / 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes
EU · no group limit · weekly · 4 on average
0 / 150
From the figures on this page

Quick answers

Host and version

Is OUTSIDE // DEV SERVER online, and how reliable is it?

You will not get on OUTSIDE // DEV SERVER just now: it is offline, last seen 20 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 21 September 2026.

Where is OUTSIDE // DEV SERVER located?

No region is published by OUTSIDE // DEV SERVER. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 15.235.23.11:24640.

Which version of Rust does OUTSIDE // DEV SERVER run?

Rust network protocol 2634 and build 167209 on Linux is the version OUTSIDE // DEV SERVER runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is OUTSIDE // DEV SERVER?

OUTSIDE // DEV SERVER is offline at the moment; the last sighting was 20 days 22 hours ago.

How does OUTSIDE // DEV SERVER rank against other Rust servers?

Player hours over the past week put OUTSIDE // DEV SERVER at #15,886, among the top 72% of ranked servers.

Wipes and resets

What does wipe day look like on OUTSIDE // DEV SERVER?

The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on OUTSIDE // DEV SERVER?

With irregular wipe times on OUTSIDE // DEV SERVER, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days 6 hours.

How it is set up

What are the rules and settings on OUTSIDE // DEV SERVER?

No gather rate appears in the name OUTSIDE // DEV SERVER. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does OUTSIDE // DEV SERVER run?

The map on OUTSIDE // DEV SERVER is procedural, size 3,500, made by the game.

Tags explained

Which Rust Charts lists and filters include OUTSIDE // DEV SERVER?

The Rust Charts lists that carry OUTSIDE // DEV SERVER are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What do the server tags on OUTSIDE // DEV SERVER mean?

These are the tags OUTSIDE // DEV SERVER makes public, and the server browser reads them: gmhardcore (Game mode): This mode is hardcore, the tougher option; mp50 (Max players): It has 50 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167209 (Build): The game build is 167209; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join OUTSIDE // DEV SERVER?

Enter client.connect 15.235.23.11:24640 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode This mode is hardcore, the tougher option.
mp50
Max players It has 50 slots.
ts0
Group limit Teams are disabled.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167209
Build The game build is 167209.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.