Off air · chart position #15,702
typical testsss
Offline 15.204.83.240:28015 checked 17d ago
Players
typical testsss
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is typical testsss online, and how reliable is it?
Right now typical testsss is not running; the last sighting was 17 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 4 October 2026.
Where is typical testsss located?
No region is published by typical testsss. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 15.204.83.240:28015 is its address.
Which version of Rust does typical testsss run?
The build behind typical testsss is Rust network protocol 2634 and build 167398, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is typical testsss?
typical testsss is offline at the moment; the last sighting was 17 days 3 hours ago.
How does typical testsss rank against other Rust servers?
The top 71% of ranked servers includes typical testsss, at #15,702 on player hours for the last week.
Wipe schedule
What does wipe day look like on typical testsss?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on typical testsss?
Too few wipes on record for typical testsss to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 20 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on typical testsss?
The name typical testsss carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does typical testsss run?
A procedural map of size 1,000 with seed 6738, generated by the game, is what typical testsss runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include typical testsss?
The Rust Charts lists that carry typical testsss are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical testsss mean?
The game's server browser sees these tags from typical testsss: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join typical testsss?
Enter client.connect 15.204.83.240:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.