Rust Charts52,840 playing · live

Off air · chart position #15,702

typical testsss

Offline 15.204.83.240:28015 checked 17d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,702
rank
top 71%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

typical testsss

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:08 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
323 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
201 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
26 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
72 / 200
From the figures on this page

Quick answers

Host and version

Is typical testsss online, and how reliable is it?

Right now typical testsss is not running; the last sighting was 17 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 4 October 2026.

Where is typical testsss located?

No region is published by typical testsss. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 15.204.83.240:28015 is its address.

Which version of Rust does typical testsss run?

The build behind typical testsss is Rust network protocol 2634 and build 167398, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is typical testsss?

typical testsss is offline at the moment; the last sighting was 17 days 3 hours ago.

How does typical testsss rank against other Rust servers?

The top 71% of ranked servers includes typical testsss, at #15,702 on player hours for the last week.

Wipe schedule

What does wipe day look like on typical testsss?

Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on typical testsss?

Too few wipes on record for typical testsss to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 20 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on typical testsss?

The name typical testsss carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does typical testsss run?

A procedural map of size 1,000 with seed 6738, generated by the game, is what typical testsss runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include typical testsss?

The Rust Charts lists that carry typical testsss are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical testsss mean?

The game's server browser sees these tags from typical testsss: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join typical testsss?

Enter client.connect 15.204.83.240:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players 100 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build This server reports build 167398.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.