Off air · chart position #15,244
typical TESTING
Offline 15.204.83.240:21000 checked 15d ago
Players
typical TESTING
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is typical TESTING online, and how reliable is it?
typical TESTING is down at the moment, having last been seen 15 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is typical TESTING located?
There's no region listed for typical TESTING. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 15.204.83.240:21000.
Which version of Rust does typical TESTING run?
Rust network protocol 2634 and build 167398 on Linux is what typical TESTING runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is typical TESTING?
typical TESTING shows as offline now, with its last appearance 15 days 17 hours ago.
How does typical TESTING rank against other Rust servers?
Player hours over the past week put typical TESTING at #15,244, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on typical TESTING?
Too few wipes on record for typical TESTING to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 22 days 8 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on typical TESTING?
The name typical TESTING carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does typical TESTING run?
typical TESTING runs a procedural map of size 1,000 with seed 1, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include typical TESTING?
The Rust Charts lists that carry typical TESTING are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TESTING mean?
These are the tags typical TESTING makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join typical TESTING?
The console is behind F1 in Rust: enter client.connect 15.204.83.240:21000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.