Rust Charts76,491 playing · live

On air · chart position #5,650

HOODARUST

Online 15.204.68.243:28015 checked 8m ago

biweekly wipes vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 90
0/ 90
players now
0% full
0
7-day average
peak 2
#5,650
rank
top 25%
12d ago
last wipe
biweekly schedule
1d 2h
next wipe
Thu 29 Oct, 23:57 UTC

Players

HOODARUST

0on now · 48h peak 2
AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:57 UTC, in 1d 2h. Its biweekly schedule tag · low confidence

13.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

1d 2h
Thu 29 Oct, 23:57 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
15d 2h
Thu 12 Nov, 23:57 UTC
29d 2h
Thu 26 Nov, 23:57 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
43d 2h
Thu 10 Dec, 23:57 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:57 UTC12d ago 1 – running 0
Fri 2 Oct, 23:18 UTC25d ago 1 halved by day 5 13 days 0
Sat 19 Sep, 00:44 UTC39d ago 4 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
34 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
0 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
6 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
16 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
5 / 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
0 / 20
From the figures on this page

Quick answers

Server details

Is HOODARUST online, and how reliable is it?

You will find HOODARUST online at this moment. The uptime it reports puts its last restart about 8 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is HOODARUST located?

There's no region listed for HOODARUST. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 15.204.68.243:28015.

Which version of Rust does HOODARUST run?

Rust network protocol 2635 and build 168909 on Linux is what HOODARUST runs. Joining needs the same protocol on your game; Steam handles the update.

Does HOODARUST run smoothly?

Never under 70, and 101 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 125,232 entities. Memory use peaked at 4,826 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is HOODARUST?

HOODARUST has 0 of its 90 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 2 players.

How does HOODARUST rank against other Rust servers?

The top 25% of ranked servers includes HOODARUST, at #5,650 on player hours for the last week.

Wipes and resets

What does wipe day look like on HOODARUST?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 1 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 3.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on HOODARUST?

The tag sets the prediction for HOODARUST, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Thursday 29 October at 23:57 UTC. The world in play was made 12 days 21 hours. A wipe every two weeks is published in its tags.

How it is set up

What are the rules and settings on HOODARUST?

No gather rate appears in the name HOODARUST. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Which map does HOODARUST run?

The map on HOODARUST is procedural, size 4,500, seed 100000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include HOODARUST?

The Rust Charts lists that carry HOODARUST are: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on HOODARUST mean?

gmrust (Game mode): The game mode is standard Rust survival; mp90 (Max players): The server holds 90 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags HOODARUST publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join HOODARUST?

Enter client.connect 15.204.68.243:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp90,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp90
Max players The server holds 90 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.