On air · chart position #9,299
QuackSquad Server
Online 15.204.68.226:27193 checked 12m ago
Players
QuackSquad Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, and #470 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is QuackSquad Server online, and how reliable is it?
QuackSquad Server is up as you read this. About 14 hours ago is when it last restarted, to go by the uptime it reports. Of the past 1 full day it was running for 24 of 24 hours, or 100% of the time. Rust Charts has tracked it since 25 October 2026.
Where is QuackSquad Server located?
There's no region listed for QuackSquad Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 15.204.68.226:27193.
Which version of Rust does QuackSquad Server run?
Rust network protocol 2635 and build 168909 on Linux is what QuackSquad Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does QuackSquad Server run smoothly?
It averaged 237 server fps over the last 48 hours, with a floor of 217. At its fullest it held 48,654 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,642 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is QuackSquad Server?
QuackSquad Server has 0 of its 16 slots filled right now. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.
How does QuackSquad Server rank against other Rust servers?
Player hours over the past week put QuackSquad Server at #9,299, among the top 42% of ranked servers. #470 is where it stands among quad servers.
Wipe days
What is the wipe schedule on QuackSquad Server?
QuackSquad Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 2 days 2 hours.
Settings and map
What are the rules and settings on QuackSquad Server?
You will not find a gather rate in the name QuackSquad Server. The group limit is 4 players, as stated in quad. softcore is the game mode, Facepunch's gentler mode: some loot stays with you. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does QuackSquad Server run?
The map on QuackSquad Server is procedural, size 3,000, seed 17762077, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include QuackSquad Server?
The Rust Charts lists that carry QuackSquad Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
What do the server tags on QuackSquad Server mean?
The game's server browser sees these tags from QuackSquad Server: gmsoftcore (Game mode): The softcore ruleset is in play, which is easier; mp16 (Max players): The server holds 16 slots; ts4 (Group limit): No team can exceed 4; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join QuackSquad Server?
The console is behind F1 in Rust: enter client.connect 15.204.68.226:27193 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.