On air · chart position #4,994
bulaaa tatata
Online 15.204.44.89:60416 checked 8m ago
Players
bulaaa tatata
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is bulaaa tatata online, and how reliable is it?
bulaaa tatata is up as you read this. The uptime it reports puts its last restart about 23 hours ago. It stayed up 99% of the last 3 full days, 71 of 72 hours. Rust Charts has tracked it since 25 October 2026.
Where is bulaaa tatata located?
From bulaaa tatata, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 15.204.44.89:60416.
Which version of Rust does bulaaa tatata run?
Rust network protocol 2635 and build 168909 on Linux is the version bulaaa tatata runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does bulaaa tatata run smoothly?
Never under 56, and 107 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 128,726 entities. Memory use peaked at 7,321 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is bulaaa tatata?
On bulaaa tatata, 0 players are in and 10 slots are the ceiling. Averaging 0 players across seven days, it reached 3 at most. Over the past 48 hours, 03:00 UTC drew the most, at 2 players on average.
How does bulaaa tatata rank against other Rust servers?
Player hours over the past week put bulaaa tatata at #4,994, among the top 22% of ranked servers.
Wipe days
What is the wipe schedule on bulaaa tatata?
The estimate for bulaaa tatata's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 4 days 1 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on bulaaa tatata?
You will not find a gather rate in the name bulaaa tatata. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does bulaaa tatata run?
bulaaa tatata runs a procedural map of size 4,500 with seed 482913, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include bulaaa tatata?
The Rust Charts lists that carry bulaaa tatata are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on bulaaa tatata mean?
These are the tags bulaaa tatata makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join bulaaa tatata?
The console is behind F1 in Rust: enter client.connect 15.204.44.89:60416 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.