Rust Charts41,101 playing · live

Off air · chart position #15,281

A Shockbyte Rust Server

Offline 15.204.152.59:27394 checked 10d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,281
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

A Shockbyte Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:08 UTC17d ago 1 – running 0
Thu 1 Oct, 18:30 UTC FW28d ago 1 halved by day 6 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
83 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
210 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
5 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
272 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
285 / 300
From the figures on this page

Quick answers

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

You will not get on A Shockbyte Rust Server just now: it is offline, last seen 10 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.

Where is A Shockbyte Rust Server located?

There's no region listed for A Shockbyte Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 15.204.152.59:27394.

Which version of Rust does A Shockbyte Rust Server run?

The build behind A Shockbyte Rust Server is Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last sighting was 10 days 22 hours ago.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the past week put A Shockbyte Rust Server at #15,281, among the top 69% of ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 6 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 6 hours.

Rules and world

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags A Shockbyte Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join A Shockbyte Rust Server?

The console is behind F1 in Rust: enter client.connect 15.204.152.59:27394 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167584
Build Build 167584 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.