Off air · chart position #16,921
RustTime | US East | Weekly | Quad
Offline NA 15.204.152.40:28015 checked 30d ago
Players
RustTime | US East | Weekly | Quad
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 04:15 UTC, in 4d 22h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustTime | US East | Weekly | Quad online, and how reliable is it?
You will not get on RustTime | US East | Weekly | Quad just now: it is offline, last seen 30 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 29 September 2026.
Where is RustTime | US East | Weekly | Quad located?
The NA tag is how RustTime | US East | Weekly | Quad lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 15.204.152.40:28015.
Which version of Rust does RustTime | US East | Weekly | Quad run?
The build behind RustTime | US East | Weekly | Quad is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is RustTime | US East | Weekly | Quad?
RustTime | US East | Weekly | Quad is offline at the moment; the last sighting was 30 days 1 hours ago.
How does RustTime | US East | Weekly | Quad rank against other Rust servers?
On player hours for the past week, RustTime | US East | Weekly | Quad is #16,921: top 71% overall and #1,698 in North America.
Wipe days
What is the wipe schedule on RustTime | US East | Weekly | Quad?
An estimate from weekly: 7 days after its last wipe gives RustTime | US East | Weekly | Quad's next wipe. The wipe after this one is due Tuesday 3 November at 04:15 UTC. 30 days 1 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a week.
Rules and world
What are the rules and settings on RustTime | US East | Weekly | Quad?
The name RustTime | US East | Weekly | Quad carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does RustTime | US East | Weekly | Quad run?
A procedural map, generated by the game, is what RustTime | US East | Weekly | Quad runs.
Lists and filters
Which Rust Charts lists and filters include RustTime | US East | Weekly | Quad?
The Rust Charts lists that carry RustTime | US East | Weekly | Quad are: Rust community servers, unmodded, Region: North America and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on RustTime | US East | Weekly | Quad mean?
The game's server browser sees these tags from RustTime | US East | Weekly | Quad: gmrust (Game mode): Survival, in the standard Rust form; mp150 (Max players): It has 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod; NA (North America): North America is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join RustTime | US East | Weekly | Quad?
The console is behind F1 in Rust: enter client.connect 15.204.152.40:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.