Off air · chart position #15,010
Local Benchmark
Offline 149.50.190.135:28015 checked 38d ago
Players
Local Benchmark
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Benchmark online, and how reliable is it?
You will not get on Local Benchmark just now: it is offline, last seen 38 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 20 September 2026.
Where is Local Benchmark located?
From Local Benchmark, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 149.50.190.135:28015.
Which version of Rust does Local Benchmark run?
Rust network protocol 2633 and build 164530 on Windows is the version Local Benchmark runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local Benchmark?
Local Benchmark shows as offline now, with its last appearance 38 days 20 hours ago.
How does Local Benchmark rank against other Rust servers?
The top – of ranked servers includes Local Benchmark, at #15,010 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Local Benchmark?
The record of Local Benchmark's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 38 days 20 hours.
Settings and map
What are the rules and settings on Local Benchmark?
You will not find a gather rate in the name Local Benchmark. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Local Benchmark run?
A procedural map, generated by the game, is what Local Benchmark runs.
Tags explained
Which Rust Charts lists and filters include Local Benchmark?
The Rust Charts lists that carry Local Benchmark are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Benchmark mean?
These are the tags Local Benchmark makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Local Benchmark?
The console is behind F1 in Rust: enter client.connect 149.50.190.135:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.