Rust Charts49,178 playing · live

Off air

FPS TEST

Offline 149.34.245.12:28015 checked 46d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
–
rank
score 0
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

FPS TEST

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 463 on average
136 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
166 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
319 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
11 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 264 on average
325 / 350
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
587 / 600
From the figures on this page

Quick answers

About the server

Is FPS TEST online, and how reliable is it?

FPS TEST is down at the moment, having last been seen 46 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is FPS TEST located?

From FPS TEST, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 149.34.245.12:28015.

Which version of Rust does FPS TEST run?

Rust network protocol 2633 and build 163794 on Windows is what FPS TEST runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is FPS TEST?

FPS TEST is offline at the moment; the last sighting was 46 days 19 hours ago.

Wipe schedule

What is the wipe schedule on FPS TEST?

The record of FPS TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 46 days 20 hours.

Settings and map

What are the rules and settings on FPS TEST?

You will not find a gather rate in the name FPS TEST. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does FPS TEST run?

Generated by the game, the map on FPS TEST is procedural.

Tag guide

Which Rust Charts lists and filters include FPS TEST?

The Rust Charts lists that carry FPS TEST are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on FPS TEST mean?

These are the tags FPS TEST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join FPS TEST?

The console is behind F1 in Rust: enter client.connect 149.34.245.12:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp1
Max players It has 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.