Off air · chart position #13,034
Local Test Server
Offline 149.22.84.151:28015 checked 45d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Test Server online, and how reliable is it?
You will not get on Local Test Server just now: it is offline, last seen 45 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 149.22.84.151:28015 is its address.
Which version of Rust does Local Test Server run?
The build behind Local Test Server is Rust network protocol 2633 and build 163794, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Local Test Server?
Last seen 45 days 12 hours ago, Local Test Server is currently offline.
How does Local Test Server rank against other Rust servers?
The top – of ranked servers includes Local Test Server, at #13,034 on player hours for the last week.
Wipe days
What is the wipe schedule on Local Test Server?
The record of Local Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 51 days 7 hours.
Rules and world
What are the rules and settings on Local Test Server?
You will not find a gather rate in the name Local Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is off.
Which map does Local Test Server run?
A procedural map, generated by the game, is what Local Test Server runs.
Tag guide
Which Rust Charts lists and filters include Local Test Server?
These Rust Charts lists include Local Test Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags Local Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Local Test Server?
Press F1 in Rust to open the console and type client.connect 149.22.84.151:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.