Rust Charts46,342 playing · live

On air · chart position #12,466

Die Tafelrunde Map-Test-Server

Online 149.202.67.232:30015 checked 12m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 2
#12,466
rank
top 56%
12h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Die Tafelrunde Map-Test-Server

0on now · 48h peak 2
AveragePeakWipe
00.511.5219:0021:0000:0002:0005:0007:00Wiped Tue 27 Oct, 19:39 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040019:0021:0000:0002:0005:0007:00Wiped Tue 27 Oct, 19:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct17 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:39 UTC12h ago – – running 0
Tue 13 Oct, 16:24 UTC14d ago 5 held half 14.1 days 2
Sat 10 Oct, 19:49 UTC17d ago 2 – 2.9 days 0
Wed 30 Sep, 12:33 UTC27d ago 4 held half 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
56 / 999
47 / 999
98 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
75 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
18 / 100
From the figures on this page

Quick answers

Host and version

Is Die Tafelrunde Map-Test-Server online, and how reliable is it?

You will find Die Tafelrunde Map-Test-Server online at this moment. The uptime it reports puts its last restart about 11 hours ago. It stayed up 3% of the last 7 full days, 5 of 168 hours. The first record Rust Charts holds of it is 16 September 2026.

Where is Die Tafelrunde Map-Test-Server located?

From Die Tafelrunde Map-Test-Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 149.202.67.232:30015.

Which version of Rust does Die Tafelrunde Map-Test-Server run?

The build behind Die Tafelrunde Map-Test-Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does Die Tafelrunde Map-Test-Server run smoothly?

The 48-hour average was 236 server fps; the lowest point was 234. Buildings, deployables and all the rest of the world came to as many as 64,411 entities. At most it took 2,901 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Die Tafelrunde Map-Test-Server?

Die Tafelrunde Map-Test-Server has 0 of its 40 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.

How does Die Tafelrunde Map-Test-Server rank against other Rust servers?

In the seven-day player hours table, Die Tafelrunde Map-Test-Server is #12,466, inside the top 56% of all ranked servers.

Wipe schedule

What does wipe day look like on Die Tafelrunde Map-Test-Server?

At their busiest, its recent wipes averaged 4 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Die Tafelrunde Map-Test-Server?

With irregular wipe times on Die Tafelrunde Map-Test-Server, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 12 hours.

Rules and world

What are the rules and settings on Die Tafelrunde Map-Test-Server?

No gather rate appears in the name Die Tafelrunde Map-Test-Server. The default group size of 8 players applies here. You play build & creative, building in a sandbox, with no gathering. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does Die Tafelrunde Map-Test-Server run?

A procedural map of size 3,500 with seed 1337, generated by the game, is what Die Tafelrunde Map-Test-Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Die Tafelrunde Map-Test-Server?

The Rust Charts lists that carry Die Tafelrunde Map-Test-Server are: Modded Rust servers, Rust build servers and Rust creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Die Tafelrunde Map-Test-Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Die Tafelrunde Map-Test-Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Die Tafelrunde Map-Test-Server?

Press F1 in Rust to open the console and type client.connect 149.202.67.232:30015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Build whatever you want: this is creative, with no gathering.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.