Rust Charts42,268 playing · live

On air · chart position #12,264

[TEST] Sanguine Halloween Showcase (closed)

Online 148.72.141.118:28090 checked 12m ago

monthly wipes vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak 2
#12,264
rank
top 55%
1d ago
last wipe
monthly schedule
6d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[TEST] Sanguine Halloween Showcase (closed)

0on now · 48h peak 2
AveragePeakWipe
00.511.5207:0016:0002:0011:0020:0005:00Wiped Wed 28 Oct, 20:35 UTCWIPEWiped Thu 29 Oct, 03:23 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304007:0016:0002:0011:0020:0005:00Wiped Wed 28 Oct, 20:35 UTCWIPEWiped Thu 29 Oct, 03:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

6d 12h
Thu 5 Nov, 19:00 UTC
FW
34d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:23 UTC1d ago – – running 0
Wed 28 Oct, 20:35 UTC1d ago – – – 0
Fri 23 Oct, 12:31 UTC6d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
53 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 85 on average
4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 80 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 77 on average
57 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 74 on average
107 / 1000
From the figures on this page

Quick answers

Server details

Is [TEST] Sanguine Halloween Showcase (closed) online, and how reliable is it?

You will find [TEST] Sanguine Halloween Showcase (closed) online at this moment. About 25 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 22 October 2026.

Where is [TEST] Sanguine Halloween Showcase (closed) located?

No region is published by [TEST] Sanguine Halloween Showcase (closed). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 148.72.141.118:28090.

Which version of Rust does [TEST] Sanguine Halloween Showcase (closed) run?

The build behind [TEST] Sanguine Halloween Showcase (closed) is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [TEST] Sanguine Halloween Showcase (closed) run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 102,745 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,033 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is [TEST] Sanguine Halloween Showcase (closed)?

On [TEST] Sanguine Halloween Showcase (closed), 0 players are in and 20 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. 01:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does [TEST] Sanguine Halloween Showcase (closed) rank against other Rust servers?

The top 55% of ranked servers includes [TEST] Sanguine Halloween Showcase (closed), at #12,264 on player hours for the last week.

Wipe schedule

What does wipe day look like on [TEST] Sanguine Halloween Showcase (closed)?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on [TEST] Sanguine Halloween Showcase (closed)?

Once a month is the whole of it: [TEST] Sanguine Halloween Showcase (closed) wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 hours. The tags state a monthly wipe schedule.

Rules and world

What are the rules and settings on [TEST] Sanguine Halloween Showcase (closed)?

The name [TEST] Sanguine Halloween Showcase (closed) carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.

Which map does [TEST] Sanguine Halloween Showcase (closed) run?

The map on [TEST] Sanguine Halloween Showcase (closed) is procedural, size 1,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include [TEST] Sanguine Halloween Showcase (closed)?

The Rust Charts lists that carry [TEST] Sanguine Halloween Showcase (closed) are: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on [TEST] Sanguine Halloween Showcase (closed) mean?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags [TEST] Sanguine Halloween Showcase (closed) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [TEST] Sanguine Halloween Showcase (closed)?

Press F1 in Rust to open the console and type client.connect 148.72.141.118:28090. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.