On air · chart position #12,264
[TEST] Sanguine Halloween Showcase (closed)
Online 148.72.141.118:28090 checked 12m ago
Players
[TEST] Sanguine Halloween Showcase (closed)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:23 UTC1d ago | – | – | running | 0 |
| Wed 28 Oct, 20:35 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 12:31 UTC6d ago | 0 | – | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [TEST] Sanguine Halloween Showcase (closed) online, and how reliable is it?
You will find [TEST] Sanguine Halloween Showcase (closed) online at this moment. About 25 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is [TEST] Sanguine Halloween Showcase (closed) located?
No region is published by [TEST] Sanguine Halloween Showcase (closed). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 148.72.141.118:28090.
Which version of Rust does [TEST] Sanguine Halloween Showcase (closed) run?
The build behind [TEST] Sanguine Halloween Showcase (closed) is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [TEST] Sanguine Halloween Showcase (closed) run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 102,745 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,033 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is [TEST] Sanguine Halloween Showcase (closed)?
On [TEST] Sanguine Halloween Showcase (closed), 0 players are in and 20 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. 01:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does [TEST] Sanguine Halloween Showcase (closed) rank against other Rust servers?
The top 55% of ranked servers includes [TEST] Sanguine Halloween Showcase (closed), at #12,264 on player hours for the last week.
Wipe schedule
What does wipe day look like on [TEST] Sanguine Halloween Showcase (closed)?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on [TEST] Sanguine Halloween Showcase (closed)?
Once a month is the whole of it: [TEST] Sanguine Halloween Showcase (closed) wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 hours. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on [TEST] Sanguine Halloween Showcase (closed)?
The name [TEST] Sanguine Halloween Showcase (closed) carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.
Which map does [TEST] Sanguine Halloween Showcase (closed) run?
The map on [TEST] Sanguine Halloween Showcase (closed) is procedural, size 1,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include [TEST] Sanguine Halloween Showcase (closed)?
The Rust Charts lists that carry [TEST] Sanguine Halloween Showcase (closed) are: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on [TEST] Sanguine Halloween Showcase (closed) mean?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags [TEST] Sanguine Halloween Showcase (closed) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [TEST] Sanguine Halloween Showcase (closed)?
Press F1 in Rust to open the console and type client.connect 148.72.141.118:28090. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.