Players
[GER]DuKs TESTSERVER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [GER]DuKs TESTSERVER online, and how reliable is it?
You will find [GER]DuKs TESTSERVER online at this moment. Going by the reported uptime, it restarted roughly 3 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [GER]DuKs TESTSERVER located?
Without a region tag, [GER]DuKs TESTSERVER still has a name that points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 148.251.2.84:30015 is its address.
Which version of Rust does [GER]DuKs TESTSERVER run?
Rust network protocol 2635 and build 168909 on Linux is the version [GER]DuKs TESTSERVER runs. Steam updates your game for you; all you need is the same protocol to join.
Does [GER]DuKs TESTSERVER run smoothly?
The 48-hour average was 38 server fps; the lowest point was 9. Buildings, deployables and all the rest of the world came to as many as 92,108 entities. At most it took 2,603 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [GER]DuKs TESTSERVER?
On [GER]DuKs TESTSERVER, 0 players are in and 10 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does [GER]DuKs TESTSERVER rank against other Rust servers?
The top 69% of ranked servers includes [GER]DuKs TESTSERVER, at #15,338 on player hours for the last week.
Wipe schedule
What does wipe day look like on [GER]DuKs TESTSERVER?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [GER]DuKs TESTSERVER?
The record of [GER]DuKs TESTSERVER's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 19 days 6 hours.
How it is set up
What are the rules and settings on [GER]DuKs TESTSERVER?
You will not find a gather rate in the name [GER]DuKs TESTSERVER. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does [GER]DuKs TESTSERVER run?
The map on [GER]DuKs TESTSERVER is custom, size 4,000. You can download the published file from this page.
Tags explained
Which Rust Charts lists and filters include [GER]DuKs TESTSERVER?
These Rust Charts lists include [GER]DuKs TESTSERVER: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [GER]DuKs TESTSERVER mean?
The game's server browser sees these tags from [GER]DuKs TESTSERVER: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; rustmaps (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [GER]DuKs TESTSERVER?
Enter client.connect 148.251.2.84:30015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rust.duks-gaming.com for its website.
