Players
StreetKings
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is StreetKings online, and how reliable is it?
You will find StreetKings online at this moment. About 7 days 3 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 143 of 168 hours, or 85% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is StreetKings located?
From StreetKings, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 148.251.133.92:10002.
Which version of Rust does StreetKings run?
Rust network protocol 2635 and build 168909 on Windows is the version StreetKings runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does StreetKings run smoothly?
It averaged 195 server fps over the last 48 hours, with a floor of 157. Buildings, deployables and all the rest of the world came to as many as 16,573 entities. At most it took 1,485 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is StreetKings?
Right now 0 players are on StreetKings, out of 200 slots. Its average over the past week comes to 0 players.
How does StreetKings rank against other Rust servers?
Player hours over the past week put StreetKings at #15,262, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on StreetKings?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on StreetKings?
Once a month is the whole of it: StreetKings wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 6 hours.
How it is set up
What are the rules and settings on StreetKings?
The name StreetKings carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does StreetKings run?
A procedural map of size 2,000 with seed 1234, generated by the game, is what StreetKings runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include StreetKings?
The Rust Charts lists that carry StreetKings are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on StreetKings mean?
gmrust (Game mode): Standard survival rules apply; mp200 (Max players): It has 200 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags StreetKings publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join StreetKings?
Enter client.connect 148.251.133.92:10002 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/street-kings is where its website sits.
