On air · chart position #14,947
My Rust server | Powered by AMP
Online 148.230.88.181:28015 checked 10m ago
Players
My Rust server | Powered by AMP
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Rust server | Powered by AMP online, and how reliable is it?
My Rust server | Powered by AMP is up as you read this. Going by the reported uptime, it restarted roughly 5 days 3 hours ago. Of the past 7 full days it was running for 118 of 168 hours, or 70% of the time. Rust Charts has tracked it since 4 October 2026.
Where is My Rust server | Powered by AMP located?
From My Rust server | Powered by AMP, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 148.230.88.181:28015.
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2635 and build 168909 on Linux is the version My Rust server | Powered by AMP runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does My Rust server | Powered by AMP run smoothly?
It averaged 1 server fps over the last 48 hours, with a floor of 1. At its fullest it held 111,377 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,628 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is My Rust server | Powered by AMP?
My Rust server | Powered by AMP has 0 of its 100 slots filled right now. Over the last week it averaged 0 players; the high point was 1.
How does My Rust server | Powered by AMP rank against other Rust servers?
The top 67% of ranked servers includes My Rust server | Powered by AMP, at #14,947 on player hours for the last week.
Wipes and resets
What is the wipe schedule on My Rust server | Powered by AMP?
Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 4 hours.
Rules and world
What are the rules and settings on My Rust server | Powered by AMP?
The name My Rust server | Powered by AMP carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does My Rust server | Powered by AMP run?
My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include My Rust server | Powered by AMP?
These Rust Charts lists include My Rust server | Powered by AMP: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags My Rust server | Powered by AMP publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join My Rust server | Powered by AMP?
Enter client.connect 148.230.88.181:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.