Players
[US] Facepunch Staging
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:26 UTC20d ago | 21 | – | running | 8 |
| Thu 24 Sep, 11:44 UTC34d ago | 33 | halved by day 11 | 13.8 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [US] Facepunch Staging online, and how reliable is it?
You will find [US] Facepunch Staging online at this moment. Going by the reported uptime, it restarted roughly 6 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [US] Facepunch Staging located?
Without a region tag, [US] Facepunch Staging still has a name that points to North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 148.113.198.13:28015 is its address.
Which version of Rust does [US] Facepunch Staging run?
Rust network protocol 2635 and build 169488 on Windows is what [US] Facepunch Staging runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [US] Facepunch Staging run smoothly?
Never under 151, and 199 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 122,000 entities. Its memory climbed as high as 3,031 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [US] Facepunch Staging?
On [US] Facepunch Staging, 4 players are in and 250 slots are the ceiling. Averaging 5 players across seven days, it reached 12 at most. Over the past 48 hours, 03:00 UTC drew the most, at 9 players on average.
How does [US] Facepunch Staging rank against other Rust servers?
Player hours over the past week put [US] Facepunch Staging at #1,431, among the top 6% of ranked servers.
Wipe schedule
What does wipe day look like on [US] Facepunch Staging?
The busiest point of its recent wipes averaged 27 players. 35 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 11 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on [US] Facepunch Staging?
A single monthly wipe, the force wipe, is all [US] Facepunch Staging runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 34 days 9 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on [US] Facepunch Staging?
The name [US] Facepunch Staging carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The Official tab in Rust includes it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does [US] Facepunch Staging run?
A procedural map of size 4,300 with seed 280505286, generated by the game, is what [US] Facepunch Staging runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include [US] Facepunch Staging?
These Rust Charts lists include [US] Facepunch Staging: Official Rust servers, Region: North America and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [US] Facepunch Staging mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp250 (Max players): It has 250 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169488 (Build): Build 169488 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes — that's the set of tags [US] Facepunch Staging publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [US] Facepunch Staging?
Enter client.connect 148.113.198.13:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
