Rust Charts73,164 playing · live

On air · chart position #1,431

[US] Facepunch Staging

Online 148.113.198.13:28015 checked 10m ago

official monthly wipes vanilla
Launch Rust and join
48 hours · an hour a bar · full height is 250
4/ 250
players now
2% full
5
7-day average
peak 12
#1,431
rank
top 6%
34d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[US] Facepunch Staging

4on now · 48h peak 11
AveragePeak
0510152022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

13.8 days
usual gap
between real wipes
27
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:26 UTC20d ago 21 – running 8
Thu 24 Sep, 11:44 UTC34d ago 33 halved by day 11 13.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 135 on average
124 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 114 on average
119 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 77 on average
66 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 64 on average
48 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 38 on average
22 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 35 on average
36 / 150
From the figures on this page

Quick answers

Server details

Is [US] Facepunch Staging online, and how reliable is it?

You will find [US] Facepunch Staging online at this moment. Going by the reported uptime, it restarted roughly 6 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [US] Facepunch Staging located?

Without a region tag, [US] Facepunch Staging still has a name that points to North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 148.113.198.13:28015 is its address.

Which version of Rust does [US] Facepunch Staging run?

Rust network protocol 2635 and build 169488 on Windows is what [US] Facepunch Staging runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [US] Facepunch Staging run smoothly?

Never under 151, and 199 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 122,000 entities. Its memory climbed as high as 3,031 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is [US] Facepunch Staging?

On [US] Facepunch Staging, 4 players are in and 250 slots are the ceiling. Averaging 5 players across seven days, it reached 12 at most. Over the past 48 hours, 03:00 UTC drew the most, at 9 players on average.

How does [US] Facepunch Staging rank against other Rust servers?

Player hours over the past week put [US] Facepunch Staging at #1,431, among the top 6% of ranked servers.

Wipe schedule

What does wipe day look like on [US] Facepunch Staging?

The busiest point of its recent wipes averaged 27 players. 35 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 11 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [US] Facepunch Staging?

A single monthly wipe, the force wipe, is all [US] Facepunch Staging runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 34 days 9 hours. Its tags carry a wipe schedule of once a month.

Rules and world

What are the rules and settings on [US] Facepunch Staging?

The name [US] Facepunch Staging carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The Official tab in Rust includes it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does [US] Facepunch Staging run?

A procedural map of size 4,300 with seed 280505286, generated by the game, is what [US] Facepunch Staging runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include [US] Facepunch Staging?

These Rust Charts lists include [US] Facepunch Staging: Official Rust servers, Region: North America and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [US] Facepunch Staging mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, in the standard Rust form; mp250 (Max players): It has 250 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169488 (Build): Build 169488 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes — that's the set of tags [US] Facepunch Staging publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join [US] Facepunch Staging?

Enter client.connect 148.113.198.13:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs169488,ts8

On Rust Charts

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, in the standard Rust form.
mp250
Max players It has 250 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169488
Build Build 169488 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.