Rust Charts89,289 playing · live

On air · chart position #1,486

FAR: Chill PvE [EU Biweekly]

Online EU 147.93.126.229:28015 checked 3h ago

biweekly wipes vanillacarbonpve
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48 hours · an hour a bar · full height is 50
5/ 50
players now
10% full
4
7-day average
peak 17
#1,486
rank
top 7% · #596 in EU
13d ago
last wipe
biweekly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

FAR: Chill PvE [EU Biweekly]

5on now · 48h peak 10
AveragePeak
02.557.51021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 22h
Thu 12 Nov, 18:15 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 22h
Thu 10 Dec, 18:15 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC13d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC41d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
FAR: Serene PvE [EU Biweekly]
EU · groups of 5 · biweekly · 2 on average
1 / 25
[EU/UA] GRAND ISLAND PVE
EU · groups of 5 · biweekly · 2 on average
1 / 50
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
11 / 100
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome
EU · groups of 8+ · biweekly · 4 on average
1 / 75
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|
EU · groups of 5 · monthly · 3 on average
3 / 100
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders
EU · groups of 6 · monthly · 1 on average
1 / 75
From the figures on this page

Quick answers

Host and version

Is FAR: Chill PvE [EU Biweekly] online, and how reliable is it?

FAR: Chill PvE [EU Biweekly] is up as you read this. About 15 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is FAR: Chill PvE [EU Biweekly] located?

The EU tag is how FAR: Chill PvE [EU Biweekly] lists its location: Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 147.93.126.229:28015.

Which version of Rust does FAR: Chill PvE [EU Biweekly] run?

The build behind FAR: Chill PvE [EU Biweekly] is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does FAR: Chill PvE [EU Biweekly] run smoothly?

It averaged 30 server fps over the last 48 hours, with a floor of 9. At its fullest it held 137,938 entities: buildings, deployables and the rest of the world. At most it took 4,642 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is FAR: Chill PvE [EU Biweekly]?

Right now 5 players are on FAR: Chill PvE [EU Biweekly], out of 50 slots. Over the last week it averaged 4 players; the high point was 17. 21:00 UTC was the peak of the last 48 hours, with 7 players on average.

How does FAR: Chill PvE [EU Biweekly] rank against other Rust servers?

On player hours for the past week, FAR: Chill PvE [EU Biweekly] is #1,486: top 7% overall and #596 in Europe.

Wipe schedule

What does wipe day look like on FAR: Chill PvE [EU Biweekly]?

The busiest point of its recent wipes averaged 15 players. 23 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 8.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on FAR: Chill PvE [EU Biweekly]?

FAR: Chill PvE [EU Biweekly] runs on a wipe rhythm of every 4 weeks on Thursday at 18:15 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 13 days 1 hours. The tags state a wipe schedule of every two weeks.

How it is set up

What are the rules and settings on FAR: Chill PvE [EU Biweekly]?

You will not find a gather rate in the name FAR: Chill PvE [EU Biweekly]. 5 players is the maximum for a group. pve is the game mode, other players cannot be fought. Community is where it appears in the server browser; it is a community server. Carbon plugins are running on it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Which map does FAR: Chill PvE [EU Biweekly] run?

A procedural map of size 4,250 with seed 1869056560, generated by the game, is what FAR: Chill PvE [EU Biweekly] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include FAR: Chill PvE [EU Biweekly]?

These Rust Charts lists include FAR: Chill PvE [EU Biweekly]: EU Rust servers, Rust community servers, unmodded, Rust PvE servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on FAR: Chill PvE [EU Biweekly] mean?

The game's server browser sees these tags from FAR: Chill PvE [EU Biweekly]: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts5 (Group limit): The team cap is 5; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): This is PvE: the world is the danger, not other players; ^y (Carbon): This server's plugin framework is Carbon; EU (Europe): The server browser files this one under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join FAR: Chill PvE [EU Biweekly]?

Press F1 in Rust to open the console and type client.connect 147.93.126.229:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/ZTSQ43gcGV is where its website sits.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts5
Group limit The team cap is 5.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^y
Carbon This server's plugin framework is Carbon.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.