Players
FAR: Chill PvE [EU Biweekly]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:15 UTC13d ago | 14 | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 12 | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 18:17 UTC41d ago | 18 | halved by day 6 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is FAR: Chill PvE [EU Biweekly] online, and how reliable is it?
FAR: Chill PvE [EU Biweekly] is up as you read this. About 15 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is FAR: Chill PvE [EU Biweekly] located?
The EU tag is how FAR: Chill PvE [EU Biweekly] lists its location: Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 147.93.126.229:28015.
Which version of Rust does FAR: Chill PvE [EU Biweekly] run?
The build behind FAR: Chill PvE [EU Biweekly] is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does FAR: Chill PvE [EU Biweekly] run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 9. At its fullest it held 137,938 entities: buildings, deployables and the rest of the world. At most it took 4,642 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is FAR: Chill PvE [EU Biweekly]?
Right now 5 players are on FAR: Chill PvE [EU Biweekly], out of 50 slots. Over the last week it averaged 4 players; the high point was 17. 21:00 UTC was the peak of the last 48 hours, with 7 players on average.
How does FAR: Chill PvE [EU Biweekly] rank against other Rust servers?
On player hours for the past week, FAR: Chill PvE [EU Biweekly] is #1,486: top 7% overall and #596 in Europe.
Wipe schedule
What does wipe day look like on FAR: Chill PvE [EU Biweekly]?
The busiest point of its recent wipes averaged 15 players. 23 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 8.5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on FAR: Chill PvE [EU Biweekly]?
FAR: Chill PvE [EU Biweekly] runs on a wipe rhythm of every 4 weeks on Thursday at 18:15 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 13 days 1 hours. The tags state a wipe schedule of every two weeks.
How it is set up
What are the rules and settings on FAR: Chill PvE [EU Biweekly]?
You will not find a gather rate in the name FAR: Chill PvE [EU Biweekly]. 5 players is the maximum for a group. pve is the game mode, other players cannot be fought. Community is where it appears in the server browser; it is a community server. Carbon plugins are running on it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does FAR: Chill PvE [EU Biweekly] run?
A procedural map of size 4,250 with seed 1869056560, generated by the game, is what FAR: Chill PvE [EU Biweekly] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include FAR: Chill PvE [EU Biweekly]?
These Rust Charts lists include FAR: Chill PvE [EU Biweekly]: EU Rust servers, Rust community servers, unmodded, Rust PvE servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on FAR: Chill PvE [EU Biweekly] mean?
The game's server browser sees these tags from FAR: Chill PvE [EU Biweekly]: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts5 (Group limit): The team cap is 5; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): This is PvE: the world is the danger, not other players; ^y (Carbon): This server's plugin framework is Carbon; EU (Europe): The server browser files this one under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join FAR: Chill PvE [EU Biweekly]?
Press F1 in Rust to open the console and type client.connect 147.93.126.229:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/ZTSQ43gcGV is where its website sits.
